
If
Tests if a condition is true, and if so, runs the actions inside. Otherwise, the actions under “Otherwise” are run.
Sets the playback destination to the current device, turns off Do Not Disturb and Airplane Mode, turns on Cellular Data, Bluetooth, and Wi-Fi, sets the volume to 85%, the brightness to 100%, and turns on Light mode, then turns on every option for Sound Recognition, then vibrates if run from iPhone when it’s all done.
Uses base64-encoded audio from the Untitled Goose Game and decodes it, then plays the sound.
Gets the base64-encoded text for the Shame sound from Game of Thrones, decodes it, and plays it twice at 75% volume with a short break in between.
Sets the Apple Watch to silent mode, turns on Do Not Disturb, sets the volume to 0% and vibrates if run from iPhone.
Gets the sound library from macOS, picks a random file, and plays it out loud.
Gets the base64-encoded text for the Charlie Brown sad walking music, decodes it, and plays it out loud.
Asks you to enter a destination, then opens driving directions in Apple Maps.
Opens the deep link into the Settings app the Wallet and Apple Pay section, allowing you to swap out the default card uses for payments.
Changes the user account of an Apple TV to my personal account, plus activates Light Mode and deactivates Reduce Loud Sounds.
Sends a remote command to a Mac to wake up, then simulates keystrokes to keep it awake.
Opens into the Audio Stories section of Apple News+ so you can listen on your device.
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