If
Tests if a condition is true, and if so, runs the actions inside. Otherwise, the actions under “Otherwise” are run.
Takes you into the Sounds settings, located in Settings > Sounds and Haptics on iOS and System Settings > Sounds on macOS.
Gets the base64-encoded text for the Shame sound from Game of Thrones, decodes it, and plays it twice at 75% volume with a short break in between.
Sets the playback destination to the current device, turns off Do Not Disturb and Airplane Mode, turns on Cellular Data, Bluetooth, and Wi-Fi, sets the volume to 85%, the brightness to 100%, and turns on Light mode, then turns on every option for Sound Recognition, then vibrates if run from iPhone when it’s all done.
Uses base64-encoded audio from the Untitled Goose Game and decodes it, then plays the sound.
Gets the base64-encoded text for the iPhone boot chime, decodes it, and plays the sound out loud.
Gets the base64-encoded text of the Apple start up song from their keynote, decodes it, and plays the sound out loud.
Gets the RSS feed from the Shortcut Input, extracts 10 stories, presents them in a menu, and copies the chosen URLs before opening them in Safari.
Asks you to pick a day, then calculates the time in between events and copies it so you can share it. Be sure to add filters for your specific calendars.
Deactivates Background Sounds and the same “When Media Is Playing,” plus resets the volume to 10% and sound to Balanced Noise.
Opens the Scan Document interface—which scans into the current Files folder—then waits for you to return to Shortcuts before retrieving the file. Designed as a function to pass the file to the next action.
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