
If
Tests if a condition is true, and if so, runs the actions inside. Otherwise, the actions under “Otherwise” are run.
Takes you into the Sounds settings, located in Settings > Sounds and Haptics on iOS and System Settings > Sounds on macOS.
Gets the base64-encoded text of the Apple start up song from their keynote, decodes it, and plays the sound out loud.
Plays a sound file of your choice. Use this as a confirmation sound for your NFC tags.
Sets the Apple Watch to silent mode, turns on Do Not Disturb, sets the volume to 0% and vibrates if run from iPhone.
Uses base64-encoded audio from the Untitled Goose Game and decodes it, then plays the sound.
Gets the base64-encoded text for the Charlie Brown sad walking music, decodes it, and plays it out loud.
Opens the new top-level page for Manuals, Specs, and Downloads on the Apple Support website.
Asks you to give a search query, then passes it to the Google app to show results.
Pulls from a note of favorite albums in Notes and plays the full set right away.
Records audio until you tap it to stop, then encodes it into a text-based format, then copies it to your clipboard (to be decoded and played back later).
Shares a duplicate of your personal contact card designed only for business.
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