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Play Sound
Plays the audio file passed as input, or a default notification sound if no audio file was passed.
Plays a sound file of your choice. Use this as a confirmation sound for your NFC tags.
Takes encoded audio and decodes it into a sound, then plays it. Uses embedded audio or newly-encoded audio copied to the clipboard.
Gets the sound library from macOS, picks a random file, and plays it out loud.
Sets the playback destination to the current device, turns off Do Not Disturb and Airplane Mode, turns on Cellular Data, Bluetooth, and Wi-Fi, sets the volume to 85%, the brightness to 100%, and turns on Light mode, then turns on every option for Sound Recognition, then vibrates if run from iPhone when it’s all done.
Uses base64-encoded audio from the Untitled Goose Game and decodes it, then plays the sound.
Sets the Apple Watch to silent mode, turns on Do Not Disturb, sets the volume to 0% and vibrates if run from iPhone.
Starts dictation and captures after a pause, copying the result to the clipboard so you can paste it.
Gets the width and height of the current screen and displays the pixel dimensions.
Prompts you to pick from your list of voice memos and plays one immediately.
Copies the current date and time in a good format for pre-pending to filenames to ensure the list is always ordered well when sorted alphabetically.
Starts the Podcasts station I’ve designed for shows related to content creators or independent entrepeneurs.
Asks for your friend’s location and a type of destination, then searches near the halfway point for a place to go.
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